Warcraft

Two worlds. One home.

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6.4

Overview

The peaceful realm of Azeroth stands on the brink of war as its civilization faces a fearsome race of invaders: orc warriors fleeing their dying home to colonize another. As a portal opens to connect the two worlds, one army faces destruction and the other faces extinction. From opposing sides, two heroes are set on a collision course that will decide the fate of their family, their people, and their home.

Release Date

May 25, 2016

Budget/Revenue

They had $160,000,000 on making this film, and they earned $434,000,000 in total. That means they made profit around $274,000,000.

Reviews

1

tmdb51616167

September 2, 2024

Recently, I decided to watch the movie Warcraft on Netflix, as it was trending in the top 10 for the week. I thought I'd give it a chance, even though it was a film I never had any desire to see in theaters. To my disappointment, Warcraft turned out to be a jumbled mess. The storyline was all over the place, lacking any substance to keep me invested. It felt more like a movie made for a streaming service rather than a theatrical release. The characters were either unbelievable or poorly done with excessive CGI and sloppy editing. They looked so artificial that it was hard to connect with them, almost like watching a low-budget video game adaptation rather than a true movie based on a game. One major distraction was the inconsistent portrayal of the creatures and characters. While the men were depicted as giants, the women appeared as regular humans or even dwarfs. The plot involving a Lady turning traitor on both sides only added to the confusion, making the already lengthy film feel like it dragged on unnecessarily. Overall, Warcraft was a disappointing experience that I wished I had never subjected myself to. It was a chaotic and unenjoyable movie that I couldn't wait to escape from.

5

CinemaSerf

June 22, 2022

I had fairly low expectations for this, and I wasn't really disappointed. Based on a highly complex game structure, the characterisations seem to be drawn from a Tolkien meets Arthurian world in which magicians, guardians, orcs, humans and Glenn Close are all vying for power. What ensues now is a pretty straightforward tale of betrayal and manipulation with a bit of romance and plenty of visual effects that must have caused no end of boredom for an almost comedic Travis Fimmel, Ben Foster, Dominic Cooper and many others who must have been dangled, stood, sat or made to pretend-fight in front of a green screen for most of the production process. The fight scenes are relentless, colourful and creative, but they all go on for far too long with each ugly great beastie trying to wrestle another to the ground in the face of some terrible green glowing eyes that are trying to impose the "fel" magic on the kingdom. It is not a terrible film, though it is too long, it's just all about the technology and very little about a coherent piece of entertaining cinema that could have delivered much more had the screenplay worked harder with the undoubtedly promising opportunity for fantasy storytelling.

6

Skarfrael

December 29, 2021

A good fantasy movie, a bad video game movie (27 February 2017) The day it premiered, me not being a wow fan or anything, i went and watched it, a mere fantasy lover who just couldn't resist not coming in contact with something new and promising. Hands down, even if i didn't know anything from this lore, through the movie i couldn't hold a grin all over my face. I don't know why maybe cause i was seeing before me a fantasy world well established. A world that probably deserved it. I left the cinema over-excited. I started playing the game, and more importantly i started reading the novels. First come the Rise of the Horde(RoH), describing the durotan's life, gul'dan's rise to power, the fall of draenor etc. Second would be the Last Guardian(TLG) establishing Kadhagar, Garona, Medivh and Lothar. The third one, Tides of Darkness takes place after the death of Llane and the fall of Storwind, so the movie should sit between novels 2 and 3. And it is between those that i decided to rewatch the movie, now more experienced in the World of Warcraft. To my sadness, i was disappointed. My once 8.5/10 rating fell to 5.5. Althouth the CGI was again THRILLING, the story was honestly RAPED. Reading TLG i noticed that the movie i had watched months ago, had changed some, but damn after rewatching it, i just couldn't stand it. There were some huge changes that honestly served no reason! For example why on earth Stormwind didn't fall? or why did the alliance exist already when it should not? why Orgrim was a Frostwolf? why Lothar's character was so damn wrong?? I hated movie-Lothar! I understand that the movie being made for non wow fans too, should be changed a bit, but come on... Video game movies should be more close to the lore! Even more than book-only fandoms! And me saying that, i am twice a reader than a gamer! For one, if they couldn't make a proper movie of the coming of the horde to azeroth then they could very well start from RoH story. It has the content to support a great fantasy movie. Works that end up lesser than they should, are disappointing.